Hello, I'm Harsh

I spent five years building tools for people working on social equity.

I stop to stare at old buildings.

I build things people lean on without noticing they're there.

I'm a designer, strategist and product manager. I spent almost five years on the founding team at Ooloi Labs, growing from its first product designer into its PM, building software for social-impact work. I like turning messy, human systems into tools people actually use.

Based in Brooklyn, New York

Selected work

How I work

Evidence Someone heading out into the field with a briefcase

Go where the work happens.

Field visits, ride-alongs and interviews before screens. The constraint people mention last is usually the one that matters most.

Systems Someone studying a flowchart

Draw the whole system first.

Architecture taught me to map flows and edges before designing a single room. I still start every product problem that way.

Delivery Someone leaning out of a window to launch a paper plane

Ship the smallest useful thing.

Put something real in front of people early, then let their use, not our opinions, decide what grows.

Hello! I'm Harsh Vatsa designer, strategist and product manager.

About me

A creative with expertise in product management & design, and experience in leading cross-functional teams to deliver impactful, user-centred solutions. I am eager to build on my experience developing innovative technology products and services that are accessible, intuitive, and designed to bridge social and systemic gaps.

Portfolio

Competences

I take products from fuzzy problem to shipped feature: field research and synthesis, systems and service mapping, product strategy and roadmaps, and hands-on interface design in Figma. At Parsons I added futures methods, workshop facilitation and sustainability strategy. I'm comfortable prototyping in code when it gets an idea in front of people faster.

  • Product Management
  • UX & Service Design
  • Design Research
  • Strategy & Futures
  • Facilitation

Work History

AirTulipBrooklyn Navy Yard, New York
Marketing & Lead Generation InternJul – Sep 2025

Mapped the South Asia market and profiled target investors to support fundraising, then ran a targeted outreach campaign across ~300 prospects for a clean-tech air purifier.

Ooloi LabsMumbai, India
Product ManagerMay 2023 – May 2024

Led a five-person cross-functional team through roadmaps, sprint planning and prioritisation, launching 5+ projects across water equity, justice, health and education.

Ooloi LabsMumbai, India
Founding Product DesignerNov 2019 – May 2023

Shipped a self-serve platform builder, a real-time annotation system and a white-label design system, and built a B2B knowledge management platform for internal teams and partner organisations.

Chandan Parab DesignsGoa, India
Architectural InternJun 2018 – May 2019

Took 5+ residential interior projects from brief to delivery, and drafted technical drawings, bills of quantity and cost estimates for institutional and government work.

Campus & Leadership

The New SchoolNew York
Teaching Assistant, History of Architecture: 1850–PresentAug – Dec 2025
The New School, Marigold LabsNew York
Research AssistantAug – Dec 2025
The New SchoolNew York
Social Media & Communications, Strategic Design for Global LeadershipAug 2025 – Feb 2026

Honors

Figma Build 2025New York
Winner, Parsons School PrizeApr 2025

For Winks, a speculative memory product for mindful reflection, in Figma’s first national design competition (170+ students, 60+ teams).

Education

Parsons School of Design, The New SchoolNew York
MS, Strategic Design & ManagementAug 2024 – May 2026
Manipal School of Architecture & PlanningKarnataka, India
Bachelor of ArchitectureJun 2014 – Apr 2019

Tools

  • Design & workshops
  • Figma
  • Miro
  • Adobe Suite
  • Kumu
  • TouchDesigner
  • AutoCAD
  • Revit
  • Research & product delivery
  • Dovetail
  • Hotjar
  • Asana
  • Notion
  • Slack
  • Google Suite
  • Prototyping
  • Webflow
  • Lovable
  • Vercel
  • Claude Code
Ooloi Labs · Open Knowledge Framework

Platform Builder

A configuration suite that lets non-technical teams build, govern and personalise an entire platform, without filing a ticket.

RoleProduct Designer: research, UX, interaction and visual design
Team2 designers, with strategy and development
TimelineAbout 3 months: 3 weeks of design and decisions, then development of the configuration system
SettingStage-gate system
Context

Every change to the platform went through the developers.

The Open Knowledge Framework is a modular platform for research, learning management, data collection and visualisation. It was powerful, but every act of configuration, from a new content template to new languages, permissions or a redesigned homepage, needed a developer.

As it scaled across clients, the dev team was buried in customisation tickets while trying to ship features. Product owners waited in line to change things they understood better than anyone.

Problem

A platform only its builders could operate.

Developers stretched thin

The team was rebuilding the backend and frontend while fielding a steady stream of one-off configuration requests.

Control in the wrong hands

Product owners and admins knew their tenants, content and users best, but had no direct way to act on that knowledge.

A dashboard that couldn't carry the weight

The old admin dashboard had shallow, hard-to-read structure, with navigation and analytics bolted onto the header. Fixing it meant restructuring the information, not restyling it.

Approach

We audited the system before designing a new one.

We listed every function the existing dashboard exposed, then interviewed the development and strategy teams about what customising the platform really took: the tasks, the skills, and how much control each role needed. Two questions ran through all of it: what should be client-facing, and who gets to control what.

We also studied CRM, ERP and data-management products, where many connected services are governed from one interface. That research became the backbone of a new information architecture: a map of every function that could safely move from developers to admins.

Reference products from the research: an analytics dashboard and a CRM opportunity record, each governing many services from one interface
CRM, ERP and analytics products we studied: many connected services, one place to govern them.
The decision that shaped everything

Instead of keeping the admin dashboard as a separate surface, we folded it into the Platform Builder: one suite, one mental model, seven areas to govern.

Before: two dashboards

Control was split between an Admin dashboard and a Super Admin dashboard, so the same kind of setting lived in different places depending on who was allowed to change it.

Original information architecture: the Platform Builder split into an Admin Dashboard and a Super Admin Dashboard, each with its own branches
The structure we audited.

After: one Platform Builder, seven areas

We restructured everything into seven areas: user settings, content templates, tags manager, system, global configuration, page builder and learning modules. Roles now decide access within each area instead of deciding which dashboard you open.

Restructured information architecture: the Platform Builder with seven areas, User Settings, Content Templates, Tags Manager, System, Global Configuration, Page Builder and Learning Modules
The restructured Platform Builder.
The build

Seven areas, one way of working.

Each area was designed so a non-technical admin could run it with confidence, and every one follows the same pattern, which makes the suite learnable instead of a set of separate tools.

Content templates

Admins start from a list of every template on the platform and create new ones for each use case.

Content Template list with layout, last edited date and status for each template

The Template Creation Interface

The heart of the build. Admins compose forms and pages from blocks and sections, dragging, repositioning and nesting components in a side panel while a live preview updates beside it. Template-making stopped being a developer task.

Template Creation Interface with a component panel and live page preview

Adding a block always takes the same four steps:

01Select a componentPick from the component library.
02Choose a variantEach shows what it's best used for.
03Describe itLabel, description, rules and meta information.
04SaveSee the change on the template.
Create Block panel showing component, variant, label fields and save

Tags and collection pages

Admins assemble the pages that group tagged content: a cover, a description and tabs for related material, with parts added or removed as needed.

Collection page builder with cover section and tab bar components

System settings

Detailed control over who can do what, how the site is navigated and how it looks.

Access control grid of create, view, edit and delete permissions by role
Toggle between roles and areas to find exactly what needs to change.

Global configuration and users

Authentication, feature toggles and complex settings moved out of scattered places into one panel. A single user dashboard handles adding people one at a time or in bulk, assigning roles and exporting records.

Global configuration panel with authentication and login options
Global configuration: authentication and login options in one panel.
User settings table with roles, access and date added
Users: add people singly or in bulk, assign roles, export records.
Outcome

The people closest to the work stopped asking permission.

We tested each area first with the strategy and development teams, then with every client and tenant owner, until using it felt natural. Then we handed it to the Strategy and Planning team.

Within a week of onboarding, admins who had never written code were creating templates, changing features and editing access control themselves.

What used to need a ticket and a wait now took a few clicks and an afternoon.

43%fewer task and ad-hoc requests to engineering
7areas of the platform handed to admins
"A good system doesn't just do the work; it redistributes the ability to do the work."
Reflection

What I took from it

The hard part is restraint.

Every area had to be powerful enough to be useful and constrained enough to be safe in non-technical hands. That tension between control and guardrails is the real design problem in any self-serve tool.

What I'd work on next

How the suite holds up beyond seven areas, opinionated defaults so admins don't face a blank canvas, and previews that show what a configuration change will affect before it ships.

Ooloi Labs · Agile design sprint

Annotation System

Field researchers tag and sort interview notes as they write them, instead of days later at a desk.

RoleProduct Designer: research, UX, interaction and visual design
TeamSheneille Patil, Harsh Vatsa
Timeline6 weeks
SettingFeature request, agile design sprint
Context

Collecting field notes was solved. Making sense of them wasn't.

The Open Knowledge Framework (now DOTS) gives NGO field researchers forms to collect and transcribe interviews, across many kinds of social-impact work. What they still lacked was a way to label and synthesise what they collected.

Problem

Every step between the interview and the report added time.

Researchers transcribed, structured, categorised and then layered in their insights, and every feedback round on the analysis made it longer. On large field studies they needed to tag and sort inside the app, as they worked.

Illustration of a researcher sorting notes between a laptop and two floating windows
Digitise note-taking and tagging in real time.
Illustration of a field interviewer holding a tablet
Let interviewers report straight from the app.
Research

We started with how researchers already work.

Illustration of a researcher writing on a clipboard

Three questions guided us:

  • How does an interviewer record and detail data in the field?
  • Once notes and transcripts are written, how do they label and categorise them?
  • How do insights travel from raw notes to a presentation, and could labelling happen right away instead of days later?

We interviewed 20 interviewers working on programmes in sexual health, reproductive rights, watershed management and social justice. We also looked at how Google Docs, Medium and Notion handle annotation, and which ideas were worth borrowing.

What we heard

Interviewers invented their own labels for quotes and local vernacular. The vocabulary already existed; it lived in their heads.
Own vocabulary
Transcription, shorthand and labelling happened at the same time, so switching between them had to be instant.
Switching
Program officers, interviewed at scale, needed to report directly from their applications.
Reporting
Designing the flow

Built around the interviewer's convenience, not the database's.

We sketched user flows, moved into low-fidelity wireframes, ran a heuristic review and tried several tagging approaches before settling on one tuned to the research template. The core flow has four steps:

01Open a templateStart from the team's notes template.
02Highlight textSelect the passage that matters.
03Choose a tagPick a category, or create a tag in it.
04SaveThe tag is stored against the selection.
User flow for tagging notes: open the notes template, view notes, highlight text, then in the tag lightbox either create a new category and add a tag, or choose a preset category and tag type, ending with the text annotated
The tagging flow: create a new tag or choose a preset one, and either way the text ends up annotated.

Mobile explorations

Mobile explorations of three different flows for adding a tag to a note: creating a new one, searching for one, and choosing from a preset list.

Creating a tag

A docked field above the keyboard filters existing tags as you type and offers “Create” inline when nothing matches, so making a new tag never leaves the flow.

Creating a tag: a sequence of phone screens from reading a note to the tag being applied

Searching for a tag

A dedicated full-screen picker with its own search field, so finding the right tag in a long list takes a couple of keystrokes.

Searching for a tag: a sequence of phone screens from reading a note to the tag being applied

Choosing from preset tags

A bottom sheet keeps the passage in view while you pick a category, choose up to five options and apply them in one go.

Choosing from preset tags: a sequence of phone screens from reading a note to the tag being applied
The design

Two modes: first you capture, then you make sense of it.

On desktop: highlight a passage, choose Annotate, pick a category and its attributes, and apply. Hover a tagged passage to review its attributes.

Raw notes mode

Interviewers write notes and transcripts, highlight a passage and open the tag menu. Choosing a tag assigns it to the selection, and they can create a new tag inside any category, so the taxonomy grows with the research. Tagged text is highlighted straight away, and hovering it shows its attributes.

Raw notes mode: a highlighted passage in the notes with an attributes popover listing Adventure, Change of heart and Realisation

Synthesis mode

Flip the switch and every tagged excerpt gathers under its attribute, next to the researcher's own note on it, with the categories listed down the side. A page of raw notes becomes a structured document, ready to publish, without re-entering anything.

Synthesis mode: a side index of categories, and excerpts grouped under Adventure and Realisation with a researcher's note under each
Outcome

Adopted in the pilot, then taken to three more countries.

After internal testing, the tool launched in a pilot project in Nairobi.

Notes were annotated and processed faster, so other researchers could spot shared patterns and understand local customs sooner.

85%of pilot researchers adopted the new method
3more countries now use the feature and template
20interviewers shaped the design
Reflection

What I took from it

Good interaction design disappears into an existing habit.

We didn't replace the researchers' way of taking notes. We digitised it and gave it structure, and that is why adoption held.

The notebook that stayed is the next problem.

Many researchers still wrote by hand. Next I'd make on-device capture as easy as a pen, and add tag governance so user-created tags don't fragment across teams.

Ooloi Labs · Open Knowledge Framework

OKF Design System

A scalable, accessible component library for a white-label product, built so a young start-up could move fast without its screens drifting apart.

RoleProduct Designer: component architecture, style system, accessibility, documentation
TeamMe, Sheneille Patil
ToolsFigma, Notion, Storybook.js
TimelineBuilt 2019–2022, then updates and documentation
Context

A young start-up needed one way to build its product.

I joined Ooloi Labs in 2019, straight out of architecture school, as an interface and experience design intern. The team had a prototype and user flows, but no shared system to guide design and development.

We built one from scratch between 2019 and 2022, carrying the founders' standards, values and philosophy into the new product framework. It became my longest-running project at the firm. After 2022 the work moved to updates and documentation, kept in Figma, Notion and Storybook.

Typography, colour, dropdown and badge specimens from the system
Problem

Small errors compound in a design library.

A new team, many collaborators, unusual use cases and handoffs that lost detail. Even small slips made final screens look like a different product, which hurt the brand and the user experience. The risk grows as a design scales across platforms and clients, which for a white-label product is the whole point.

  • One source for components, patterns and styles
  • Simple enough for cross-functional teams in fast development cycles
  • One recognisable design language across every product line
  • Less load on a small design team: no recreating the same component twice
Approach

Start from the smallest parts, built for real screens.

We used Brad Frost's Atomic Design to plan and sort the library, from atoms up to full pages. Buttons, text inputs and tags came first, then components like cards and button groups, then templates. Existing mock-ups and wireframes told us what to build next.

Atomic Design levels: atoms, molecules, organisms, templates, pages

The library had to embody the brand: transparency, impact orientation, approachability, simplicity and groundedness. Every component was documented with its anatomy and variations so developers read from the same source as designers.

Documentation frame showing a component's anatomy and variations
Style guide

A full style system, agreed with developers.

Colour

Simple, friendly and accessible: basic, primary, grey, alert, chart and hover colours, each named for its role.

Colour palette with primary, grey, alert, chart and hover colours

Grids

After several rounds with the development team we set grids and gutters for five widths, from small (up to 600px) to XX-large (up to 1600px).

Grid columns for small to XX-large screens

Typography

Noto Sans and Noto Serif on a responsive scale. Each style is named Serif_X_Y or Sans_X_Y: X is the size on screens under 600px, Y the size above, so developers never had to guess.

Responsive type scale for serif and sans styles on desktop and mobile

Icons, illustrations and patterns

We adopted the Phosphor icon library, and worked with an in-house illustrator on empty-state, error and task-complete illustrations and a set of abstract placeholder patterns.

Phosphor icon set
Abstract placeholder patterns
Components

A library that grows one use case at a time.

We started with what the product needed then and added components as new use cases arrived, designing each one against the existing set. Every component ships in light and dark versions.

Dropdown states in light and dark
Tag input states
Banner alerts for error, warning and success
Lightbox and date-range picker states
Accessibility

Accessibility was part of the design, not a check at the end.

We tested every text and component colour against its backgrounds with the WebAIM contrast checker, and let the ratios decide which combinations people with low vision could read best.

WebAIM check: #0071CC on white, ratio 4.95 to 1, passing WCAG AA for normal text and AA and AAA for large text
ContentAAAAA
Normal text4.5 : 17 : 1
Large text3 : 14.5 : 1
UI components3 : 1n/a
Reflection

What I took from it

Designers and developers built from the same components, every product line shared one brand, and the design team stopped recreating the same elements.

"It didn't produce a screen anyone would praise. It produced the conditions under which every screen could stay coherent."

The most valuable work was infrastructure.

Designing for other designers and developers, and documenting decisions so they survive handoffs, mattered as much as any component I drew.

A design system is never finished.

The real test is whether it still holds fifty components later. Next time I'd invest even more in naming and structure, so growth doesn't turn into entropy.

Chalkpiece design challenge · 2020

Pally

A mobile platform that helps young adults look after their mental well-being through community and structure.

RoleProduct Designer
TeamMe, Theertha Shetty
Timeline1 week, 10–17 Oct 2020
ToolsFigma, Miro
Context

Coping with stress during the pandemic.

Chalkpiece, a non-profit, set this challenge in 2020. Young adults were facing anxiety, stress and depression, with pressure to succeed academically, socially and professionally. Affordable care was hard to reach, and the stigma around asking for help kept many from seeking it at all.

We set out to build an app where people could seek guidance, share experiences and reach professionals, with structure to help them plan and prioritise through a hard year.

Who it serves

Students and young professionals

Who supports them

Therapists, counsellors and mental health coaches

How

Community, goals and gentle structure

Research

58 people told us what was weighing on them.

We followed the Double Diamond. Secondary research covered articles and surveys on young adults' mental health during COVID-19. We surveyed 58 people about their stressors, habits, awareness and goals, then interviewed 5 of them in depth.

Survey results: causes of stress and whether an app or companionship would help

Four needs came out of it:

  1. Track your mood to encourage self-reflection
  2. Share and connect in a supportive community
  3. Reach your best self with professional support and resources
  4. Set goals and track the tasks that build a growth mindset
Persona

Designing for Malini, 26, an architect.

A persona and empathy map kept the team focused on one person's needs, goals and frustrations. We mapped Malini's typical day before and with Pally, then grouped everything we'd heard into four themes with an affinity map.

Persona of Malini Gupta with needs, goals and frustrations
Malini's journey on a typical day, before and with Pally
Affinity map of research notes grouped into themes
The Pally assistant will

Suggest ways to reach a goal, suggest content based on mood, watch for crisis triggers, send gentle reminders and encourage people to engage with each other.

Designing

From structure to a warm, calm brand.

We mapped the information architecture across onboarding and two levels of navigation, sketched low-fidelity wireframes, then gave Pally a warm palette and friendly type so it felt light rather than clinical.

Information architecture from onboarding to level-two pages
Hand-drawn low-fidelity wireframes
Brand palette and TT Norms typeface
Final screens

What Malini sees.

Onboarding records goals and interests so the home feed, quotes, chatrooms and suggested professionals are personal from day one. The home screen shows today's mood, goals and inspiration at a glance.

Four onboarding screens

Three flows in motion: picking goals during onboarding, sharing a post with the community, and switching between one-to-one chats and themed chatrooms for finance, work-life balance, fitness, books and more.

Testing

Four people, four tasks, four changes.

We asked four people from our audience to journal their feelings, message a chatroom, add a goal and explore the community. They moved through the app easily and liked the interface. They also told us what to fix:

  1. Rename "Pals" to "Feed", the word they already know from other apps.
  2. Make the mood colours clearer; the colour coding confused people.
  3. Keep either claps or likes, not both.
  4. Move the journal's entry-type dropdown above the text, and separate journalling from community posts.
Parsons studio partnership · New York

Public Policy Lab

Reimagining civic design to make room for future generations, without slowing down the work happening today.

RoleResearcher and strategist: research, facilitation, workshop design
TeamStudio team of 14, working across the different solutions
Timeline14 weeks, 2025
SettingPublic Policy Lab, New York
The ask

Embed long-term thinking without overloading the teams.

Public Policy Lab runs a structured, ten-step release model that moves projects from scope to scale. It builds momentum, clarity and accountability, but it leaves little room to ask: what happens after we're gone?

Public Policy Lab's ten-step release model: plan (scope, prepare), research (research, synthesise), design (co-design, launch), deploy (monitor and evaluate, redesign) and scale (integrate, scale and share)
Public Policy Lab's release model: ten steps across plan, research, design, deploy and scale.
"It never feels like there's enough time."

A project lead, echoed across 19 interviews and workshops.

Insight

The future had no shared definition.

One person thought 18 months ahead; another thought in generations. Teams were focused on immediate needs, existing foresight tools felt like extra work, and long-term thinking happened too late or not at all.

So

A rigid futures tool would fail. We designed small moments of future-thinking that fit inside the process PPL already had.

Research

Outside models, inside truth.

We studied the Danish Design Centre, e-Estonia and Helsinki Design Lab, but the sharpest insight came from PPL's own team. Across 19 interviews, shadowing and retrospectives, people sketched their workday, mapped how decisions really happened and revisited past projects through a futures lens.

Futures toolkits we studied, including the Imagined Futures Toolkit and Futures Thinking Toolkit
Prototype 1

What if futures thinking took 20 minutes?

We built scenario workshops around a real problem: ER overcrowding in post-pandemic Baltimore. Five teams planned across three horizons, then adapted as we broke their plans: funding vanished, a new administration arrived, another pandemic wave hit.

01NowImmediate response
02Next1–4 years
03Future5+ years
Workshop prompt cards and the Futures and Shares game sheet
Prototype 2

Make the future visible.

If futures thinking lives in a report, it disappears. So the canvas is physical, modular and foldable, and stays up in PPL's workspace. Each project adds a panel until the wall becomes an archive of the futures imagined across the lab's work.

01ProjectWhat it is
02ProblemWhat it solves
03TimelineWhen it lands
04Key takeawayWhat we learned
05Desirable futureWhat we're aiming for
The futures canvas prototype mounted in PPL's studio
Prototype 3

From the future, back to now.

A card game that makes backcasting easy to facilitate. Instead of asking a team what they should think about, the cards give them something specific to react to, challenge and build on.

01Imagine a future
02Identify what had to change
03Work backward through decisions
04Name what can happen now
Public Service Design Kit cards for plan, research, design, scale and deploy
The system

From an exercise to a process.

riPPL

A lightweight futures toolkit mapped onto the release model, with prompts at natural checkpoints.

PPLay Book

A printed backcasting exercise that uses several lenses to bring staff and partners into longer-term thinking.

Skill and process

Teach people to think in longer timelines, and build that thinking into the work itself.

The riPPLe futures toolkit and the PPLay Book
"Today's solutions are tomorrow's problems."
Reflection

Good facilitation is a design problem.

There are already plenty of futures frameworks. The harder question was whether an overloaded team would actually use one, so every activity had to earn its twenty minutes.

I designed and facilitated the participant workshops, researched case studies on participatory design, supported the futures canvas and wrote content for the card game.

Design for adoption.

A futures practice is only useful when people can pick it up, understand it and use it again after the designers leave.

Understand the power structures.

Organisational design means learning where power sits and where decisions really flow from.

Green mountain valleys in Central America under a cloudy sky
ESKALA × Parsons · Design sprint

ESKALA

Designing microfinance that grows without exploiting the people it serves.

RoleStrategist and systems designer, narrative framing
TeamHarsh Vatsa, Joanna Varghese, Clara Chen
Timeline5-week design sprint, 2025
SettingHonduras, Nicaragua and Panama
Context

What ESKALA does

ESKALA grew out of Global Brigades and now runs as a for-profit impact investor. Instead of lending to farmers directly, it makes micro-equity investments: small ownership stakes in community banking co-ops, called cajas, in Honduras, Nicaragua and Panama.

Each caja decides for itself how to lend that money, mostly to farmers and artisans. Because ESKALA is a shareholder and not a lender, the capital comes without the harsh terms of a loan, and more of the return stays in the community.

  1. Money tree with money bags
    01

    Impact investors

    Capital comes in

    Investors put money into ESKALA because they want a social return as well as a financial one. That patience is what lets ESKALA invest in small, rural institutions that banks usually ignore.

  2. A hand passing a money bag to another hand
    02

    ESKALA

    Equity, not a loan

    ESKALA buys a small ownership stake in a community caja, from about $500 to tens of thousands of dollars. There are no repayment schedules or collateral; ESKALA earns only if the caja does well.

  3. A network of gears around a group of people
    03

    Community caja

    Local people decide

    The caja is the community's own savings-and-lending group. Members pool their savings with ESKALA's capital and decide together who borrows, for what and on what terms.

  4. A woman watering plants by a fence
    04

    Farmers and artisans

    Small loans, real growth

    Members borrow $50 to $1,000 for seeds, tools, livestock or stock for their craft. As they repay with interest, the caja's pool grows and can lend to more people.

Repayments and interest flow back to the caja, so the same money is lent again. Profits are shared with members, and with ESKALA as a part-owner.

Investment figures and loan sizes as reported by American Banker.
How might we

Help ESKALA scale its capital across Honduras, Nicaragua and Panama in a way that builds farmers' knowledge, trust and collective market power, instead of their dependence on ESKALA?

Problem

Access to capital is hard in remote farming communities.

For ESKALA’s capital to work in these communities, three things have to be in place:

Literacy

An open book

Financial products are hard to navigate without practical knowledge of credit, budgeting, savings and risk.

Trust

A handshake

Formal systems feel distant and opaque; informal savings are accessible but rarely open a path to growth.

Market power

A small shop front

Even productive farmers lose value to price swings, distance from markets and unequal bargaining.

68% of Latin Americans have never received personal finance training (World Economic Forum, 2023).

Approach

Every idea had to work for Maria.

Maria is a composite coffee farmer in rural Nicaragua. She was a design constraint, not a research participant: if an idea couldn't survive her conditions, we challenged it. She isn't a substitute for broader evidence.

Maria's profile: limited formal access, low financial literacy, distance from markets, limited collateral, volatile seasonal income
The system

Turning financial inclusion into a collective system.

Our proposal builds capability first, then collective capacity, then market leverage, while lending between the institution and individuals carries on.

01LearnStorytelling, roleplay and group workshops turn concepts into practice; members can become champions.
02OrganiseSmall, self-governing savings-and-lending groups, the cajas, build the first layer of trust.
03PoolCajas pool equipment, inputs and buying power that no single farmer can reach.
04AccessOrganised communities negotiate fair, transparent terms with buyers.
The four stages: literacy through community, cajas as the base unit, cooperative scaling, ethical market access
ESKALA's role

Connecting every partner in the network.

Communities save, lend, self-govern and pool resources. Buyers offer fairer terms and transparent payment. ESKALA coaches, invests, negotiates, builds the network and keeps everyone accountable.

ESKALA at the centre, linking markets and buyers on one side and agro-based cajas on the other, with what each side gains: fairer terms for buyers; welfare, education, resource sharing and dividends for cajas
The principle

ESKALA's job is to build and scale collective agency, not dependence on ESKALA.

Governance

Building trust through structure.

For the model to scale ethically, governance has to scale with the capital. Zones govern regional blocks, centres coordinate the cajas in an area, and each caja governs its own savings, lending and duties.

Governance tree from zones to centres to cajas and members
Design principle

Centralise accountability where it creates value. Decentralise decisions where local knowledge matters.

What we learned

Change the relationship around capital, not just the loan.

Illustration of a smiling coffee farmer with her community
Individual borrowerCollective financial actor
Capital as the interventionCapital plus capability
Lender relationshipCommunity network
Market accessMarket leverage
Growth through dependencyGrowth through local agency

For farmers

Access to knowledge, shared resources and collective market relationships.

For the system

More value redistributed, while building social capital and local ownership.

Overall

Farmers become a collective financial actor rather than individual borrowers.

What next

Holding the momentum.

The real challenge will be scaling trust, capability and collective power while building independence.

Economics

Earn from value created, not debt: buyer fees and a share of negotiated price uplift, plus capped rates. ESKALA wins only when farmers do.

Digital equity

Offline-first and group-based: the caja ledger stays the source of truth and digital just mirrors it. No farmer needs a phone to take part.

Governance at scale

Federate, don't centralise. Standardise the interfaces, not the decisions, so more cajas mean more collective power, not more admin.

Parsons Design Sprints · Dubai

Eyewa

Reconnecting a fragmented eyewear journey to lift order value and loyalty for a fast-growing Gulf retailer.

RoleResearch, strategy and design
TeamHarsh Vatsa, Joanna Varghese, Clara Chen
Timeline5-week design sprint, 2025
SettingEyewa, Dubai
The brief

A live strategy challenge from a fast-scaling retailer.

Parsons Design Sprints pairs studio teams with outside partners on real strategic problems. Our partner was Eyewa, a Middle East eyewear retailer growing fast across the Gulf. We were briefed directly by their Chief Strategy Officer and Strategy Lead.

Eyewa store reception in Dubai
$100MSeries C raise
250stores planned
Verticalintegrated operating model
Problem

Value leaks between channels, and loyalty doesn't build.

76%of business is offline
17%of sales are online
29%of online carts are bought offline
7%of customers are truly omnichannel
How might we

Connect the journey across online and offline to raise average order value and NPS, and open a new revenue stream?

Research

Discovery to design with one creative problem-solving arc.

We scoped market positioning, product experience, personas, pricing, competitive forces and the supply chain, then moved quickly from discovery to design using the Osborn–Parnes creative problem-solving process.

Competitive analysis against Magrabi and Lenskart, channel acquisition flow and Porter's five forces
Insights

Four insights we built for.

The continuity gap

29% of online carts convert offline, but the handoff isn't tracked, so the sale can't be credited to the journey.

Flat order value

Mid-tier products and add-ons are missing and there's no loyalty loop, so the path from base to premium stays invisible.

The range gap

Two similarly priced house brands can't cover both value and premium. Branding should sell self-expression.

Share, not margin

Vertically integrated and well funded, Eyewa's mandate is to grab market share, not optimise margin.

Solution 1

Closing the continuity leaks: one profile, both channels.

A continuity layer so a browsing session doesn't die at the cart. It follows the customer into the store, and Eyewa finally sees it.

01Online: browse and saveCart, wishlist and prescription saved to a profile.
02Reserve and try in storeStaff pull up the online session on arrival.
03Offline: try, fit, buyThe purchase is credited to the online journey.
Checkout with a reserve and try in store option and nearby stores
Solution 2

Personalisation as the order-value and loyalty engine.

A guided journey that builds confidence and basket size at the moment of decision, then remembers the customer and rewards them for coming back.

Guided fitSmart bundlesLoyalty rewards
Abandoned-cart recovery with product suggestions across the app and notifications
Solution 3

Brands built around identity.

Eyewa's two house brands, 30 Sundays (trendy, versatile) and Blackout (dark, bold, edgy), are priced alike. We proposed extending the range to how customers express themselves, covering both ends of the market.

Gaze and Glint

Proposed. Accessible, functional eyeglasses for the price-first customer, at an entry price point.

Cheval

Proposed. Better-built, design-led eyeglasses for the customer who'll pay for quality, at a luxury price point.

Why

Branding sells self-expression, which lifts order value without competing on price alone.

Campaign concepts for the proposed Gaze and Glint and Cheval brands
Research · Class project

Collaborative Consumption

Mapping the access economy to understand what we gain, and what we lose, when access replaces ownership.

What quietly went away without anyone noticing? Ownership.

We used to pay money and then the thing actually belonged to us. Now everything is rented, leased or sold "as a service": music, software, even printer ink. We spend and spend, and in the end we hold nothing in our hands.

This was a research project for the course New Economies and Societies at Parsons. I mapped the access economy to understand what we gain and lose when access replaces ownership: who the actors are, how platform, gig, access, sharing and peer economies divide up labour and markets, and which companies sit in each. I also looked at the trade-off of membership and subscription models, which widen access but bring customer fatigue, rising prices and underused value, and ended with practical questions about how to engage with this economy without becoming more vulnerable to it.

The research posterOpen full size
Research poster mapping collaborative consumption: actors in the economy, labour and market distribution, networks in market distribution with example companies, a positionality chart of the access economy, characteristics of labour distribution, revenue projections and research opportunities
Speculative design · Concept

Winks

What if you could revisit any moment from your past, and learn from it?

Team
Yuze Li, Arpit Ahluwalia, Swasti Solanki, Harsh Vatsa

Winner, Parsons School Prize at Figma Build 2025, Figma’s first national design competition, chosen from 60+ teams and 170+ students.

Winks is a speculative superpower, presented as the onboarding deck for "Winks Club, the universe's most advanced superhero academy". Wink three times and a holographic Memory Disk lets you scroll back through time, filter by tags or emotion, and dive into a moment.

The concept is about learning, not nostalgia. After every dive you log a reflection, which builds a personal growth timeline, and an efficiency tracker shows the skills you gained. Because the power is risky, the design builds in limits: a yearly allowance of memory tokens, cooldowns before re-entry, memories that lock after two visits, and safeguards against traumatic triggers, addiction to reliving, and people appearing in shared memories without consent.

The deck · 20 slides